GameDev Radar

Demand, competition and dev cost of genres on 5 platforms

Isometric

An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 42/100, demand 58/100, competition 65/100, development cost 43/100. On Steam: 2,534 games and 90,478 players online; 23% of games reach 500+ reviews, average spend per player is $18.16.

Niche
42/100
Demand (0–100)
58/100
Competition
65/100
Dev cost
43/100
Spend per player
$18.16
Hit rate (500+ reviews)
23%

Key findings

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By platform

PlatformPopularityGames / leaders’ shareCompetitionNicheDev cost
Steam82/1002,53459/10064/10051/100
itch.io70/1005,73956/10056/10043/100
Yandex Gamesno data
Google Play38/100100%100/1000/10040/100
App Store43/10060%46/10049/10040/100

Example games — Steam

AAA / big hits

  • Path of Exile 2
    Path of Exile 2Grinding Gear Games · $29.99
  • Last Epoch
    Last EpochEleventh Hour Games · $34.99
  • XCOM 2
    XCOM 2Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux) · $19.99

Indie

Other art styles

Data updated October 12, 2026 Methodology