Isometric
An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 42/100, demand 58/100, competition 65/100, development cost 43/100. On Steam: 2,534 games and 90,478 players online; 23% of games reach 500+ reviews, average spend per player is $18.16.
Niche
42/100
Demand (0–100)
58/100
Competition
65/100
Dev cost
43/100
Spend per player
$18.16
Hit rate (500+ reviews)
23%
Key findings
- Ranked #16 of 24 in the overall niche ranking.
- The niche looks best on Steam (64/100) and weakest on Google Play (0/100).
- Competition is above typical: 65/100 vs a median of 60/100 — standing out will take a strong hook or marketing.
- Development is costlier than typical: index 43/100 vs a median of 36/100 — plan for more time and money.
- On Steam, 23% of games reached 500+ reviews — more often than usual (median 12%).
- Small-studio games make up 54% of all Steam games with this tag.
By platform
| Platform | Popularity | Games / leaders’ share | Competition | Niche | Dev cost |
|---|---|---|---|---|---|
| Steam | 82/100 | 2,534 | 59/100 | 64/100 | 51/100 |
| itch.io | 70/100 | 5,739 | 56/100 | 56/100 | 43/100 |
| Yandex Games | no data | ||||
| Google Play | 38/100 | 100% | 100/100 | 0/100 | 40/100 |
| App Store | 43/100 | 60% | 46/100 | 49/100 | 40/100 |
Example games — Steam
AAA / big hits
Path of Exile 2Grinding Gear Games · $29.99
Last EpochEleventh Hour Games · $34.99
XCOM 2Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux) · $19.99
Indie
Grim DawnCrate Entertainment · $24.99
CyberCorpMegame LLC · $14.99
Disco Elysium - The Final CutZA/UM · $39.99
Other art styles
Data updated October 12, 2026 Methodology