Walking sims (Edith Finch)
An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 2 platforms: niche 45/100, demand 68/100, competition 67/100, development cost 42/100. On Steam: 3,650 games and 24,769 players online; 17% of games reach 500+ reviews, average spend per player is $14.28.
Niche
45/100
Demand (0–100)
68/100
Competition
67/100
Dev cost
42/100
Spend per player
$14.28
Hit rate (500+ reviews)
17%
Key findings
- Ranked #62 of 100 in the overall niche ranking.
- The niche looks best on itch.io (54/100) and weakest on Steam (37/100).
- Competition is above typical: 67/100 vs a median of 58/100 — standing out will take a strong hook or marketing.
- Development cost is typical: index 42/100 vs a median of 39/100.
- On Steam, 17% of games reached 500+ reviews — about usual (median 16%).
- Small-studio games make up 61% of all Steam games with this tag.
By platform
| Platform | Popularity | Games / leaders’ share | Competition | Niche | Dev cost |
|---|---|---|---|---|---|
| Steam | 48/100 | 3,650 | 66/100 | 37/100 | 41/100 |
| itch.io | 88/100 | 9,555 | 67/100 | 54/100 | 43/100 |
| Yandex Games | no data | ||||
| Google Play | no data | ||||
| App Store | no data | ||||
Example games — Steam
AAA / big hits
New World: AeternumAmazon Games · $59.99
Indie
FirewatchCampo Santo · $19.99
Related genres
Data updated October 12, 2026 Methodology