MMO
An average niche: demand and competition are roughly balanced — the idea and execution decide. Average across 4 platforms: niche 59/100, demand 63/100, competition 42/100, development cost 72/100. On Steam: 2,146 games and 572,374 players online; 37% of games reach 500+ reviews, average spend per player is $12.69.
Niche
59/100
Demand (0–100)
63/100
Competition
42/100
Dev cost
72/100
Spend per player
$12.69
Hit rate (500+ reviews)
37%
Key findings
- Ranked #12 of 100 in the overall niche ranking.
- The niche looks best on Google Play (70/100) and weakest on App Store (50/100).
- Competition is below typical: 42/100 vs a median of 57/100 — a new game has an easier time getting noticed.
- Development is costlier than typical: index 72/100 vs a median of 39/100 — plan for more time and money.
- On Steam, 37% of games reached 500+ reviews — more often than usual (median 16%).
- Small-studio games make up 57% of all Steam games with this tag.
By platform
| Platform | Popularity | Games / leaders’ share | Competition | Niche | Dev cost |
|---|---|---|---|---|---|
| Steam | 79/100 | 2,146 | 59/100 | 56/100 | 79/100 |
| itch.io | 62/100 | 892 | 43/100 | 59/100 | 71/100 |
| Yandex Games | no data | ||||
| Google Play | 59/100 | 45% | 17/100 | 70/100 | 67/100 |
| App Store | 50/100 | 58% | 50/100 | 50/100 | 73/100 |
Example games — Steam
AAA / big hits
New World: AeternumAmazon Games · $59.99
Lost ArkSmilegate RPG · free
WarframeDigital Extremes · free
Indie
Fall Guys: Ultimate KnockoutMediatonic · free
Heroes & GeneralsTLM Partners · free
BattleBit RemasteredSgtOkiDoki, Vilaskis, TheLiquidHorse · $14.99
Related genres
Data updated October 12, 2026 Methodology